Futurist City
A green futurist city inside a grey, polluted one, with roads, traffic and city fill made in Geometry Nodes.
A green futurist city surrounded by a grey, polluted one, made with Rita Macedo for a Redcatpig Studio project. I built the overall scene, modelled some of the assets, and handled the lighting and post-processing. It's rendered in Cycles.
A city this size is too big to place by hand, so the roads, the traffic on them, and the scattering of buildings and clouds are procedural, made with Blender's Geometry Nodes.
Shown with permission from Redcatpig Studio.